Due to our interests, we plan to create a simple FPS games based on Unity Engine and C#. It is the first time we create such project so it's a challenge for all of us. The development cycle is around 1 month and we present this project we called "Boom Mushroom".
In this project, we create a FPS game "Boom Mushroom"(BM). BM contains basic elements of a FPS game including online support and multiple access. BM supports up to 20 people in the same room to start a game. Additional materials such as first aid and room communication are also provided(See Gallery for details).
What we plan to deliver:
Unity
, Basic Environment Renderings1.0 week
Download the basic Unity
develop toolkit and environment setup.
Expand on the previous knowledge of C#
; Learn how to use
C#
in Unity
and create an interactive application; Prepare
basic
environment settings for future development.
1.0 week
Deploy basic game scenes and character models in the Unity
project. Create basic physical support(e.g walking, running) for game settings.
1.5 week
Add extra functions to the game to better reinforce gaming experience, detailed functions include HP bar, shooting gun fire, shooting touch etc.
0.5 week
Detailed web pages provided, we decide to mix our docs into our presentation web pages. Web design and accomplishments presentation are done in this period.